Step 3: Prototyping After I had identified a few different card categories, I jumped into Photoshop and put together some prototype cards so I could print them up and test ‘em out. I like to get to the testing part as quickly as possible. I have this vision developing for the game, and I’m impatient […]
Step 2: The Concept I’ve been a game designer for twenty-five years. I’ve made card games and PC games and mobile games, console games, VR games, role-playing games, puzzle games, cheap casual games and AAA hardcore games. And I can tell you that there’s one tried and true method that game designers most often use […]
You thought that guy with the fish bowl on his head and all the green smoke was the only comic character with a glass globe on his noggin? Meet Non-Prophet. Is he a genuine Gypsy fortune-teller or just renaissance fair employee who got his head stuck in a crystal ball and decided to roll with […]